Profile

Profile

I'm a Product Manager with a background in interaction design and engineering. I currently work as Product Owner at TeamSystem, after several years in product and UX at Cerved Group.

Now

Product Owner, TeamSystem

Focus

B2B, fintech and platform products

Based in

Milan, Italy

Languages

Italian, English, German

How I got here

I started from the technical side: a bachelor in informatics engineering at Politecnico di Milano. It gave me the habit of looking at how a system is actually built before having an opinion about what it should do — something I still rely on.

What came next was a deliberate widening rather than a change of direction. In 2011 I left Italy, spent time in London, and then settled in Lugano for a master in management and informatics at USI. That programme is the reason my path isn't a straight line from engineering to design: instead of going deeper into engineering, I put technology, informatics, management and business side by side, and started reading technical decisions as commercial ones too. An Erasmus year in Munich, in business administration, pushed the same way.

Then came the working years that filled those studies in: research and project work at USI's Institute for Public Communication, an engineering internship at Appway on client onboarding for private banking, web and consulting work in Ticino. Different rooms, different vocabularies, same recurring problem — the gap between what a system can do and what people need from it.

That gap is what took me into design. A master of advanced studies in interaction design at SUPSI, then UX and service design work — Netcomm Suisse, a service design project with Frog Design Milano, UX design at Experientia in Turin. This was the perspective I didn't have yet: how to understand people, how to design an experience, how to find out what someone will actually do rather than what they say they'll do.

Product management is where the three come together. At Cerved Group I moved from product ownership and design inside the Service Design Team to product management on a B2B fintech product; today I'm Product Owner at TeamSystem on shared platform services.

So the useful way to describe the path isn't engineering, then design, then product. It's technology, then business, then user experience — three perspectives added one at a time, which is why I can hold all three when a product decision has to be made:

  • Business value — a product that doesn't pay for itself doesn't survive.
  • User experience — adoption is never a given.
  • Technical feasibility — a decision that ignores the system behind it gets reversed three sprints later.

Most of the time those three answers belong to three different people. Having worked on each side, I don't need a translator between them.

What I bring

Product strategy

  • Problem framing
  • Product direction
  • Prioritisation
  • Roadmap

Discovery & UX

  • Research and user interviews
  • Usability testing
  • User journeys and service maps
  • Prototyping and validation

Delivery

  • Requirements
  • Backlog
  • Stakeholder alignment
  • Working with engineering and design

Technical fluency

  • Systems, dependencies, APIs
  • Technical constraints and trade-offs
  • Front-end and WordPress
  • Working prototypes

Experience

05.2025 — now

Product Owner, platform services

TeamSystem, Milan (IT)

  • Product ownership of shared platform capabilities used across multiple products: customer identity, tenancy, feature entitlement and consumption metering
  • Collecting product needs from consuming product lines and deciding what belongs in the shared model versus what stays local
  • Prioritisation across teams with competing timelines, requirements, and dependency management between product lines
  • Stakeholder alignment across product, engineering and commercial, and the platform-versus-product trade-offs that come with it

Read the case study →

01.2024 — 04.2025

Product Manager — Smart Lending, CeBi Solutions

Cerved Group, Milan (IT)

  • Product management of a B2B fintech product for SME credit
  • Problem framing and discovery, prioritisation and roadmap
  • Requirements and delivery with design and engineering
  • Stakeholder alignment across commercial and technical constraints

Read the case study →

05.2021 — 01.2024

Product Owner & UX Designer — Service Design Team

Cerved Group, Milan (IT)

  • Product ownership and design across products rather than on a single interface
  • Research, service design and interaction design feeding product decisions

11.2020 — 04.2021

Project Manager & UX Designer

Complic, Lecco (IT)

02.2020 — 08.2020

UX Designer

Experientia, Turin (IT)

2019

Service Designer

Frog Design Milano — DesignWanted, Milan (IT) / Lugano (CH)

2018 — 2019

UX Designer

Netcomm Suisse — Todo Design, Lugano (CH)

01.2016 — 09.2018

Web Designer & Consultant

DigitalKite, Lugano (CH)

09.2016 — 08.2017

Sales Consultant

PaloAlto SA, Lugano (CH) — document management and digital archiving

04.2015 — 12.2015

Software Engineering Intern

Appway SA, Chiasso (CH) — client onboarding for private banking

05.2014 — 04.2015

Project & Research Assistant

Università della Svizzera Italiana, Lugano (CH) — BeCHANGE research group

Publications

2022

Helping Children to Participate in Human Papillomavirus–Related Discussions

Journal of Medical Internet Research

Contributed to the design of the videogame component of the study, working on the interaction and experience of the digital intervention.

Read publication →

Acknowledged as videogame designer

2020

Adopting Technological Devices in Hospital at Home: A Modelling and Simulation Perspective

SIMULTECH 2020 · SciTePress

Co-authored a study exploring how UX research, telemedicine and business process modelling can support Hospital-at-Home services, combining context analysis with research on patients, caregivers and healthcare professionals.

Read publication →

Co-author · E-health · UX research

Academic & research work

Research and academic work across interaction design, behavioural change and digital experiences.

2019

EnviBot — Virtual agents for nudging sustainable behaviour on home consumption

Master thesis · MAS in Interaction Design, SUPSI · Advisor: Ilaria Scarpellini

Whether nudge theory still works when it arrives through a conversation instead of a bill. Five interviews, three personas and a chatbot concept built for the one who cares least about sustainability — which made money, not the environment, the trigger. It stopped at a designed prototype: nothing was measured.

Read the case study →

Interaction design · Behavioural change

Education

2025

Master in Product Management

Product Heroes

2018 — 2019

MAS in Interaction Design

SUPSI, Lugano (CH)

2011 — 2014

MSc in Management & Informatics

USI, Lugano (CH)

2012 — 2013

Erasmus — Business Administration

Ludwig Maximilians Universität, Munich (DE)

2005 — 2010

BSc in Informatics Engineering

Politecnico di Milano (IT)

Certifications

2025

Professional Scrum Product Owner (PSPO I)

Scrum.org

2022

Professional Scrum Master I (PSM I)

Scrum.org

2016

Customer relationship’s optimization in service sectors

University of Applied Sciences and Arts of Southern Switzerland (SUPSI), Lugano (Switzerland)

Beyond work

Outside of work, I'm a husband and a dad to a wonderful three-and-a-half-year-old. I like music, cooking, gardening and learning new things — but these days, the best part of my life happens away from a screen.